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Source preview
Architect Assets for Archicad
Connect Architect Assets material packages with Archicad surface workflows.
First workflow
Verify the shared package now; compile the included native surface adapter against each target Archicad DevKit.
Using this source preview
- Export and extract a Plugin Material Package from the Texture Editor.
- Use the included Python preflight to verify the package and inspect a running Archicad instance.
- Place
native-addon-sourceinto Graphisoft's version-matched CMake template. - Add your registered MDID, compile the Windows and macOS binaries, then wire the supplied surface-creation boundary to an add-on menu command.
Acceptance check
- The compiled add-on installs and unloads without warnings.
- The imported native resource uses the package's complete repeat width and height.
- Base color and supported PBR channels resolve after moving the project.
- Re-import updates the intended resource rather than creating uncontrolled duplicates.
- The resource survives save, close and reopen.
Not installable: Graphisoft MDID, DevKit and Windows/macOS binaries are still required.