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Source preview

Architect Assets for Archicad

Connect Architect Assets material packages with Archicad surface workflows.

Windows and macOS · 0.1.0-preview.1
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First workflow

Verify the shared package now; compile the included native surface adapter against each target Archicad DevKit.

Using this source preview

  1. Export and extract a Plugin Material Package from the Texture Editor.
  2. Use the included Python preflight to verify the package and inspect a running Archicad instance.
  3. Place native-addon-source into Graphisoft's version-matched CMake template.
  4. Add your registered MDID, compile the Windows and macOS binaries, then wire the supplied surface-creation boundary to an add-on menu command.

Acceptance check

  • The compiled add-on installs and unloads without warnings.
  • The imported native resource uses the package's complete repeat width and height.
  • Base color and supported PBR channels resolve after moving the project.
  • Re-import updates the intended resource rather than creating uncontrolled duplicates.
  • The resource survives save, close and reopen.
Not installable: Graphisoft MDID, DevKit and Windows/macOS binaries are still required.