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Technical preview

Architect Assets for SketchUp

Import correctly scaled materials from the library and Texture Editor into SketchUp.

Windows and macOS · 0.1.0-preview.1
Download test build

First workflow

Install one RBZ, import a checked package, and apply the correctly scaled material to the current selection.

Before importing

  1. In the Texture Editor, choose Plugin Material Package as the export format.
  2. Download and extract the ZIP. Keep its manifest, recipe and maps folder together.
  3. Install this host preview using the included INSTALL.md.
  4. Import the extracted manifest.json, or manifest.aain

Acceptance check

  • The plugin installs and unloads without warnings.
  • The imported native resource uses the package's complete repeat width and height.
  • Base color and supported PBR channels resolve after moving the project.
  • Re-import updates the intended resource rather than creating uncontrolled duplicates.
  • The resource survives save, close and reopen.
Requires SketchUp host acceptance on Windows and macOS before production use.